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Cynet Conflict →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Counter Trap | - | - | - | - | - |
When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn. | |||||
password:07403341 | |||||
Average Rating Score | 9.3(19) |
- Card Info
- Card Reviews (19 rating scores)
- Decks with Cynet Conflict (58 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Cynet Conflict" card reviews and rating scores
9.3(19) |
|
84% | (16) | ||
15% | (3) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
める
2023/02/12 18:12
2023/02/12 18:12
Top-notch performance among theme-only Counter Trap.
It's too much of a favor to "exclude" anything after negate it, KONAMI-san.
Furthermore, due to the hidden effect ``You cannot activate the effect of a card with the same original card name as the card you removed'', even if your opponent has 2 《Branded Fusion》, you can still activate the second card that turn. With a bonus.
It is also strong that it can be searched with 《Micro Coder》.
If you play 《Accesscode Talker》, you're afraid of being interrupted by your opponent, but if you lay down this card face down beforehand, there's nothing to be afraid of.
However, in the opponent's turn, he can't use Kaiju if his Accesscode Talker monster is crushed, so if possible, I would like to have 2 or more lined up.
It's too much of a favor to "exclude" anything after negate it, KONAMI-san.
Furthermore, due to the hidden effect ``You cannot activate the effect of a card with the same original card name as the card you removed'', even if your opponent has 2 《Branded Fusion》, you can still activate the second card that turn. With a bonus.
It is also strong that it can be searched with 《Micro Coder》.
If you play 《Accesscode Talker》, you're afraid of being interrupted by your opponent, but if you lay down this card face down beforehand, there's nothing to be afraid of.
However, in the opponent's turn, he can't use Kaiju if his Accesscode Talker monster is crushed, so if possible, I would like to have 2 or more lined up.
アルバ
2020/12/14 20:04
2020/12/14 20:04
Versatile counter for Accesscode Talker.
You can also prepare monsters that can be easily searched with a microcoder and become triggers.
In addition to all-purpose negate, it is an exclusion rather than a destruction, and it was activated to block the activation of the card with the same name as the excluded card. not.
His Trap type of Accesscode Talker thinks that existence of this card is also big.
You can also prepare monsters that can be easily searched with a microcoder and become triggers.
In addition to all-purpose negate, it is an exclusion rather than a destruction, and it was activated to block the activation of the card with the same name as the excluded card. not.
His Trap type of Accesscode Talker thinks that existence of this card is also big.
闇を彷徨う彗星
2019/03/20 22:28
2019/03/20 22:28
Counter Trap for Accesscode Talker.
Although it requires Accesscode Talker and cannot be activated multiple times, it negates the effect and excludes it, even blocking the use of cards with the same name.
With his Accesscode Talker Deck, there is nothing wrong with issuing Accesscode Talker.
It is possible to shake the opponent's battle situation with this single card, so I would like to use it very carefully. The situation where this card is searched and laid face down puts tremendous pressure on the opponent, and the opponent will also be on maximum alert, so it will be a test of your ability to read as a duelist.
Since it's a trap, this card itself is often broken when searched and turned face down. It's a powerful card, but don't get overconfident.
Although it requires Accesscode Talker and cannot be activated multiple times, it negates the effect and excludes it, even blocking the use of cards with the same name.
With his Accesscode Talker Deck, there is nothing wrong with issuing Accesscode Talker.
It is possible to shake the opponent's battle situation with this single card, so I would like to use it very carefully. The situation where this card is searched and laid face down puts tremendous pressure on the opponent, and the opponent will also be on maximum alert, so it will be a test of your ability to read as a duelist.
Since it's a trap, this card itself is often broken when searched and turned face down. It's a powerful card, but don't get overconfident.
カンベイ
2018/09/24 11:41
2018/09/24 11:41
Counter Trap that can negate the activation of monster effects, spells, and trap cards, although it is limited to when "Accesscode Talker" exists in the field. In addition, the negate card is excluded, and the opponent cannot activate the effect of the negate card and the same name card until the end of the next turn.
It's powerful just by looking at its effect, but the advantage of this card is that it can be searched with 《Micro Coder》. Of course, in that case, you will reveal it to your opponent, but if you have a strong lineup and can set this card on top of that, the pressure on your opponent should be considerable.
I think that his deck based on Accesscode Talker will be adopted more or less.
It's powerful just by looking at its effect, but the advantage of this card is that it can be searched with 《Micro Coder》. Of course, in that case, you will reveal it to your opponent, but if you have a strong lineup and can set this card on top of that, the pressure on your opponent should be considerable.
I think that his deck based on Accesscode Talker will be adopted more or less.
はわわ
2018/09/16 1:45
2018/09/16 1:45
Even though he needs an Accesscode Talker on the field, the all-purpose counter is excellent, and it's nice to be able to prevent the second card from being used.
Moreover, being able to search is strong
Moreover, being able to search is strong
ジュウテツ
2018/07/16 9:48
2018/07/16 9:48
If there is an "Accesscode Talker" monster, I think it's excellent not only to negate the cards that activated all effects, but also to block the activation of the effects of cards with the same name for a certain period of time.
I think the Counter Trap is also big.
I think the Counter Trap is also big.
備長炭18
2018/07/16 1:39
2018/07/16 1:39
For some reason it feels strange that Mr. Encode's shield is functioning as a shield.
Although Accesscode Talker is necessary, it is quite high performance if it can prevent even the second and subsequent use to block the negate range and exclusion, and to block the activation of the excluded card.
Although it is not something to search for in terms of deployment, the reliability of the category as Counter Trap is considerable.
Although Accesscode Talker is necessary, it is quite high performance if it can prevent even the second and subsequent use to block the negate range and exclusion, and to block the activation of the excluded card.
Although it is not something to search for in terms of deployment, the reliability of the category as Counter Trap is considerable.
ヒコモン
2018/07/10 13:00
2018/07/10 13:00
All of the "Accesscode Talker" monsters are Link Monsters, so they can rot, but the universal counter is very powerful. In addition to excluding it, it is also possible to seal the activation of the effect until the end of the next turn. Moreover, it can be searched with 《Micro Coder》. In that case, possession will be revealed, but it is still strong enough.
もも
2018/07/01 22:01
2018/07/01 22:01
Counter Trap that can be searched, negates the effect and excludes it, so the effect of reusing and prohibiting the use of the same name card until the end of the next turn is bad.
The Accesscode Talker monster is the activation condition, but I think there is a high possibility that there is a Trance Accesscode Talker + Ex Accesscode Talker (Trigate Wizard), so if there is no interference during deployment, the activation condition may be equal to nothing.
The Accesscode Talker monster is the activation condition, but I think there is a high possibility that there is a Trance Accesscode Talker + Ex Accesscode Talker (Trigate Wizard), so if there is no interference during deployment, the activation condition may be equal to nothing.
カイ
2018/06/25 9:27
2018/06/25 9:27
Accesscode Talker exclusive counter trap.
With a wide negate range, it even excludes. Furthermore, since it has the effect of not being able to use a card with the same name, its binding power is quite high. Furthermore, since Accesscode Talker has resistance, it is easy to use once it is released.
On the downside, you have to put out the Accesscode Talker, which can interfere during deployment. Furthermore, since it can only be used once per turn, it is not uncommon for the movement to not stop.
With a wide negate range, it even excludes. Furthermore, since it has the effect of not being able to use a card with the same name, its binding power is quite high. Furthermore, since Accesscode Talker has resistance, it is easy to use once it is released.
On the downside, you have to put out the Accesscode Talker, which can interfere during deployment. Furthermore, since it can only be used once per turn, it is not uncommon for the movement to not stop.
デルタアイズ
2018/06/24 9:55
2018/06/24 9:55
Trap for Cybers (talkers)
negate
Talkers can guarantee activation to some extent
negate
Talkers can guarantee activation to some extent
ABYSS
2018/06/23 6:43
2018/06/23 6:43
It's a versatile counter that triggers the existence of Accesscode Talker, which is common in categories, but since all the categories are Link Monsters, it's not destroyed, but excluded, and it's quite a lot to block cards with the same name until the end of the next turn.
Since it can be searched with a microcoder, it can also be used as a check.
However, this card itself also has a 1 turn restriction with the same name, so I would like to make sure to determine the must counter.
Since it can be searched with a microcoder, it can also be used as a check.
However, this card itself also has a 1 turn restriction with the same name, so I would like to make sure to determine the must counter.
とき
2018/06/21 18:28
2018/06/21 18:28
A Counter Trap that can be activated when he has Accesscode Talkers on the field.
It negates and excludes the activation of card effects, and it is packed with quite powerful elements as a Counter Trap that activates the same effect as 《Called by the Grave》.
It is a powerful search destination for microcoders, and if you can use the search effect of microcoders, Accesscode Talkers are naturally prepared. From that, there is no doubt that it is a fairly powerful Counter Trap.
However, the last-minute draw of Counter Trap, which is a job of this type of card, is still alive and well, so it's better to put in a few and search early and use it. In addition, since the search destinations of the microcoder include codecs and optimization, there is some competition.
However, the powerful Counter Trap that can also search should not be weak. Depending on how he fights Cyberse in the future, there is a possibility that the evaluation will increase.
It negates and excludes the activation of card effects, and it is packed with quite powerful elements as a Counter Trap that activates the same effect as 《Called by the Grave》.
It is a powerful search destination for microcoders, and if you can use the search effect of microcoders, Accesscode Talkers are naturally prepared. From that, there is no doubt that it is a fairly powerful Counter Trap.
However, the last-minute draw of Counter Trap, which is a job of this type of card, is still alive and well, so it's better to put in a few and search early and use it. In addition, since the search destinations of the microcoder include codecs and optimization, there is some competition.
However, the powerful Counter Trap that can also search should not be weak. Depending on how he fights Cyberse in the future, there is a possibility that the evaluation will increase.
シエスタ
2018/06/21 16:06
2018/06/21 16:06
Accesscode Talker, which had been in a slightly weaker position as Link 2 became more complete, has become quite different thanks to this and codecs.
A universal counter that can be activated when Accesscode Talker exists, and negate it to exclude it, so you can block the activation of a card with the same name like a designated person without activating the effect at the time of destruction.
Furthermore, since the search means has also appeared in the same structure, it is easy to bring.
It's a counter with a wide range, so it's highly reliable, but it's a pity that you can't negate it multiple times because it has the same name activation limit, which is rare for a Gadegory-only counter. Also, unlike the nominee, he has a lag due to Trap and is a little slow to be a countermeasure against hand triggers.
I think that it is an excellent counter that I would like to use together with Accesscode Talker, which has a good place, while using Recodet and Limit as much as possible.
A universal counter that can be activated when Accesscode Talker exists, and negate it to exclude it, so you can block the activation of a card with the same name like a designated person without activating the effect at the time of destruction.
Furthermore, since the search means has also appeared in the same structure, it is easy to bring.
It's a counter with a wide range, so it's highly reliable, but it's a pity that you can't negate it multiple times because it has the same name activation limit, which is rare for a Gadegory-only counter. Also, unlike the nominee, he has a lag due to Trap and is a little slow to be a countermeasure against hand triggers.
I think that it is an excellent counter that I would like to use together with Accesscode Talker, which has a good place, while using Recodet and Limit as much as possible.
ルイ
2018/06/21 14:30
2018/06/21 14:30
In short, it can be used when "Accesscode Talker" exists, like an enhanced version "Called by the Grave".
The difference is that he doesn't necessarily exclude GY.
It's encouraging to be able to search with microcode and prepare for the next turn, as the conditions are quite tight.
The fact that the activation conditions are strict is synonymous with the fact that it can be rotten in an emergency, so it will be necessary to take that into consideration when building.
In order to keep the activation conditions from being destroyed, there may be a scene where this card is consumed, so I guess that's where I can show off my skills.
Finally, a card that can be used properly in Cybers has come out, so I'd like to expect more general-purpose cards to increase with this opportunity.
The difference is that he doesn't necessarily exclude GY.
It's encouraging to be able to search with microcode and prepare for the next turn, as the conditions are quite tight.
The fact that the activation conditions are strict is synonymous with the fact that it can be rotten in an emergency, so it will be necessary to take that into consideration when building.
In order to keep the activation conditions from being destroyed, there may be a scene where this card is consumed, so I guess that's where I can show off my skills.
Finally, a card that can be used properly in Cybers has come out, so I'd like to expect more general-purpose cards to increase with this opportunity.
TK
2018/06/21 14:06
2018/06/21 14:06
It is conditional, but in addition to negate exclusion, it is possible to block the activation of the same name
If you go first, search for this card with Micro, and combine it with other general-purpose interference, etc. to make it powerful.
Since there is a possibility that the activation conditions will be crushed, it is safe to have at least two bodies such as Transcode + Elemental Code.
If you go first, search for this card with Micro, and combine it with other general-purpose interference, etc. to make it powerful.
Since there is a possibility that the activation conditions will be crushed, it is safe to have at least two bodies such as Transcode + Elemental Code.
Decks with "Cynet Conflict"
* is adopted as a key card.
● 2019-03-14 Catch the wind, playmaker!
● 2019-01-17 Do something, Yusaku!
● 2018-12-14 Accesscode Talker
● 2017-04-26 Yusaku
● 2019-06-07 Dark Fluid/Extra Link
● 2019-06-04 Dark Fluid x2
● 2018-05-14 Neos Tome Access 2019/7/1
● 2023-01-08 Zanki Firewall Accesscode Talker
● 2023-01-17 Firewall Accesscode Talker
● 2023-02-11 [For rankers] Mathmech talker
● 2018-08-20 Accesscode Talker Axis・Cybers (revised 8)
● 2019-06-06 Accesscode Talker
Card Category and Effect Category
Effect:banish Monster
Effect:banish Spell
Effect:banish Trap
Effect:negate Monster effects
Effect:negate Spell
Effect:negate Trap
Effect:negate specific card
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Structure Deck -MASTER LINK | SD34-JP032 | 2018-06-23 | N-Parallel |
QUARTER CENTURY CHRONICLE side:UNITY | QCCU-JP110 | 2024-02-23 | Normal |
Ranking and View Num
Rating Score Rank | 1,209 / 13,210 Cards |
---|---|
View Num | 23,160 |
Card Type "Trap" Best Card Ranking | 64th |
Card Type "Counter Trap" Best Card Ranking | 13th |
Others
Japanese card name | サイバネット・コンフリクト |
---|
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